使命召唤现代战争画质怎么调,使命召唤现代战争怎么提高帧数

使命召唤帧数如何上升? 很多玩家不知道如何快速提高游戏的帧数,但实际上有很多提高帧数的方法。 让我们来看看如何提高cod19的帧数。 如果能帮到各位玩家的话就太好了。

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使命召唤19帧数提升方法

将以下部分复制到计算机cod19文档下options.3.cod22.cst文件中的相应位置

//

//Graphics

//

//userpreferredanti -联盟技术

atechniquepreferred:0.0=' SMA at2x '/one of [ SMA at2x,Filmic SMAA T2x,DLSS,DLAA,XeSS]

//strengthforcontrastadaptivesharpening ( cas ) )。

amdcontrastadaptivesharpeningstrength:0.0=' 0.4000000 '/0.000000 to 1.000000

//enableamdfidelityfxsuperresolution

amdsuperresolution:0.0=' CAS-sharpeningonly '/one of [ off,cas-sharpening only,AMD FSR 1.0]

//amdfidelityfxsuperresolutionquality

amdsuperresolutionquality:0.0=' maximumquality '//one of [ maximum performance,Balanced,maximum quality,Ultra Quality]

//Absolute target resolution

absolutetargetresolution:0.0=' none '/one of [ 540 p、640P、720P、900P、1080P、1440P、native、none]

//Show bullet impacts

BulletImpacts:0.0='false '

//themaximumdistanceatwhichcluttermodelsarerendered。

cluttermaxdist:0.0=' 100.000000 '/100.000000 to 10000.000000

//Corpses culling threshold

corpsescullingthreshold:0.0=' 0.850000 '/0.500000 to 1.000000

//DLSS performance mode

dssperfmode:0.0=' maximum quality '//one of [ ultra performance,Maximum Performance,Balanced,Maximum Quality]

//DLSS Sharpness。

DSS sharpness:0.0=' 0.650000 '/- 1.000000 to 1.000000

//Enable deferred physics

deferred physics:0.0=' low quality '/one of [ low quality,Medium Quality,High Quality,Developer]

//activatedynamicsceneresolution

dynamicsceneresolution:0.0=' false '

//targetframetimeinmsfordynamicsceneresolution。

dynamicsceneresolutiontarget:0.0=' 3.700000 '/0.000000 to 100.000000

//strengthofthefilmicvisualnoisefilter

filmic strength:0.0=' 0.000000 '/0.000000 to 1.000000

//preferredgpuifmultiplegpusystem

GPU name:0.0=' nvidiageforcertx 3060 laptop GPU '

//gtao质量级别

Gao quality:0.0=' r _ gtao _ quality '/one of [ r _ gtao _ quality _ low,R_GTAO_QUALITY_MEDIUM,

//sethdractivationmode.optiononlytakeseffectonhdrdisplay。

HDR:0.0='Off' //One of [Off,on,Automatic]

//LODs distance quality

modelloddistancequality:0.0=' base quality '/one of [ high quality,Base Quality]

//模式质量

modellodquality:0.0=' base quality '//one of [ high quality,Base quality]

//enable NVIDIA图像缩放

NVIDIAImageScaling:0.0='false '

//NVIDIA图像缩放质量

nvidiaimagescalingquality:0.0=' maximumquality '//one of [ maximum performance,Balanced,maximum quality,Ultra Quality

//NVIDIA图像缩放sharpness

nvidiaimagescalingsharpness:0.0=' 0.300000 '//0.000000 to 1.000000

//particle灯光质量

ParticleLighting:0.0='0' //0 to 5

//particle quality quality级别

particlequalitylevel:0.0=' very low '/one of [ very low,low,medium,high]

//particleresolutionqualitylevel

粒子解决方案: 0.0=' true '

//启用永久影像层

persistentdamagelayer:0.0=' true '

//Particle Lighting quality level

pixelperlightmaptexel:0.0=' 1.000000 '/1.000000 to 256.000000

//enablehalfresolutionreflectionprobes

reflectionprobehalfresolution:0.0=' true '

//reflectionproberelightingupdatestages

reflectionproberelighting:0.0='1'/1to 4

//smaa质量级别

smaaquality:0.0=' smaa _ quality _ low '/one of [ smaa _ quality _ low,SMAA_QUALITY_MEDIUM,smaa_quality]

//screen-spaceambientocclusionmethod

Sao technique:0.0=' off '/one of [ off,GTAO,MDAO,GTAO MDAO]

//Screen-space reflection mode

SSRMode:0.0='Off' //one of [Off,Deferred LQ,Deferred HQ]

//screenspaceshadowqualitylevel

screenspaceshadowquality:0.0=' off '/one of [ off,Low,High]

//selecttheshaderqualitysetting

shader quality:0.0=' low '/one of [ default,Medium,Low]

//Shadow resolution quality level

shadowmapresolution:1.0=' normal '/one of [ very low,low,normal,High,Extra,Ultra]

//Adjust size of Spot Shadow Cache

spotshadowcachesize:0.0='0'/0to 3

//Quality level of spot shadow

spotshadowqualitylevel:0.0=' low '/one of [ low,Medium,High]

//staticsunshadowmomentclipmapresolution

staticsunshadowclipmapresolution:0.0='0'/0to 2147483647

//Catmull Clark subdivision level

SubdivisionLevel:0.0='0' //0 to 8

//qualitylevelofshadowsfromthesunatadistance

sunshadowcascade:0.0=' normal (2-3cascades ) )/one of [ low ]1cascade ),normal )2-3cascades ) ]

//tessellation quality级别

tessellation:0.0='0_ off '/one of [0_ off,1_Near,2_All]

//文本文件质量级别

texture filter:0.0=' texture _ filter _ aniso 16x '/one of [ texture _ filter _ nearest,texture _ filter _ linear ter ]

//纹理质量级别,高水平( highernumbermeanslowerresolution ) )。

TextureQuality:0.0='3' //0 to 3

//ui质量

ui quality:0.0=' 1080 p '/one of [ 1080 p,4K,Auto]

//Use large physical textures

virtualtexturinglargememory:0.0=' false '

//卷质量

volumetric quality:0.0=' quality _ low '/one of [ quality _ low,QUALITY_MEDIUM,QUALITY_HIGH]

//Select water caustics mode

watercausticsmode:0.0=' off '/one of [ off,Low Quality,High Quality]

//selectweathergridvolumesquality

weathergridvolumesquality:0.0=' off '/one of [ ultra,High,Medium,Low,Off]

//world streaming quality选项

worldstreamingquality:0.0=' low '/one of [ low,High]

//XeSS quality

xs quality:0.0=' balanced '/one of [ maximum performance,balanced,Maximum Quality,Ultra Quality,Custom]

以上是任务呼叫19课时数增加方法的内容。 更多游戏相关信息攻略请关注柠檬友。 我们首先更新最完整的内容,有助于理解这个游戏。 一起看看吧。

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