这篇文章主要为大家详细介绍了C语言实现——《打字练习系统》,文中示例代码介绍的非常详细,具有一定的参考价值,感兴趣的小伙伴们可以参考一下!
游戏介绍:
《字母游戏》是一款敏捷打字小游戏,游戏大小为468K。背景设定 《字母游戏》是一款有趣的打字游戏,可以提高你的打字速度。操作指南 根据出现的字母,按键盘A-Z键对应的按键即可。游戏加载完毕点击[开始游戏]即可开始游戏。在限定时间内,尽可能地输入正确的字母,挑战高分!
本项目针对C语言学习者,将我们打字母的“字母”置换成了C语言关键字,记在一定时间内及时输出C语言关键字就可以得分!我们一起来看看吧!
本项目编译环境:VS2019/VS2013;
插件:图形库插件easyX,涉及图片素材可以自行百度找也可以关注文末领取;
效果图展示
配套讲解教程:「链接」
源代码示例:
#define _CRT_SECURE_NO_WARNINGS#include <stdio.h> #include <time.h>#include <stdlib.h>#include <conio.h>#include <graphics.h> //报错,请先安装#include <mmsystem.h>#pragma comment(lib,"winmm.lib")//数据设计设计//窗口属性:const int WIDTH = 640;const int HEIGHT = 500;//游戏正确率和错误率int right = 0;int error = 0;//下坠文字的结构体struct TARGET{ //每一个字符串的x,y坐标 int x; int y; char *str; //保存字符串};//用户输入的值struct USRKEY{ int x; int y; char str[20];}userkey = {320,500-30,""};//在指定位置输出整数void outtextxy_int(int x, int y, char *format, int num){ char str[20] = ""; //printf; sprintf(str, format, num); outtextxy(x, y, str);}//在指定位置输出浮点数void outtextxy_double(int x, int y, char *format, double num){ char str[20] = ""; sprintf(str, format, num); outtextxy(x, y, str);}void divWindow(){ line(WIDTH - 100, 0, WIDTH - 100, HEIGHT - 40); line(0, HEIGHT - 40, WIDTH + 50, HEIGHT - 40); line(WIDTH - 100, 130, WIDTH + 50, 130);}void initTarget(struct TARGET words[], int n){ static char str[29][10] = { "main", "include", "void", "while", "for", "true", "false", "break", "int", "char", "float", "double", "switch", "case", "static", "if", "else", "short", "unsigned", "signed", "sizeof", "continue", "struct", "union", "enum", "register","default","long","return"}; //0-28 //随机产生 words[n].str = str[rand() % 29]; //0 1 2 //判断重复,如果重复,就重新生成 while (words[n].str == words[(n + 1) % 3].str || words[n].str == words[(n + 2) % 3].str) { words[n].str = str[rand() % 29]; } words[n].x = rand() % (WIDTH-200); words[n].y = -20;}void drawScore(){ settextcolor(LIGHTBLUE); settextstyle(25, 0, "字魂24号-镇魂手书"); //软件信息输出 outtextxy(WIDTH - 90, 25, "顿开教育"); outtextxy(WIDTH - 90, 25+25, "程序员专属"); outtextxy(WIDTH - 90, 25 +25+25, "打字游戏"); //游戏状态栏输出 outtextxy(WIDTH - 90, 225, "正确数"); outtextxy_int(WIDTH - 90, 225 + 25,"%d", right); outtextxy(WIDTH - 90, 285, "错误数"); outtextxy_int(WIDTH - 90, 285 + 25, "%d", error); outtextxy(WIDTH - 90, 285+285-225, "正确率"); //分类讨论 if (right + error == 0) { outtextxy_double(WIDTH - 90, 285 + 285 - 225 + 25, "%.2lf%%", 0.00); } else { //C语言 除法会取整 double sum = right + error; outtextxy_double(WIDTH - 90, 285 + 285 - 225 + 25, "%.2lf%%", right / sum * 100); }}int main(){ srand((unsigned int)time(NULL)); mciSendString("open 1.mp3 alias music", 0, 0, 0); initgraph(WIDTH+50, HEIGHT); struct TARGET words[3]; //随机产生掉落的字符串 for (int n = 0; n < 3; n++) { initTarget(words, n); words[n].y = -15 - n * 30; //形成不登高 } BeginBatchDraw(); int i = 0; while (1) { cleardevice(); divWindow(); //碰线处理 for (int n = 0; n < 3; n++) { words[n].y += 2; if (words[n].y>(HEIGHT - 40 - textheight(words[n].str))) { initTarget(words, n); } } //打印文字 for (int n = 0; n < 3; n++) { settextcolor(RED); outtextxy(words[n].x, words[n].y, words[n].str); } if (_kbhit()) //kbhit 检测键盘,有按键返回非零 { //字符串变为字符处理 char target; //接受用户的值 if ((target = _getch()) != '\r') { userkey.str[i++] = target; } else { int flagError = 0; //干掉输入正确的字符 for (i = 0; i < 3; i++) { if (strcmp(userkey.str, words[i].str) == 0) { initTarget(words, i); right++; flagError = 1; mciSendString("play music", 0, 0, 0); } } if (flagError == 0) { error++; } //习惯很重要:边写边测试 i = 0; userkey.x = 320; memset(userkey.str, 0, 20); } } outtextxy(userkey.x, userkey.y, userkey.str); drawScore(); FlushBatchDraw(); Sleep(100); } getchar(); closegraph(); return 0;}
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